Blip Chiptune 8-bit Music Festival Highlights (& Fez)

[Image credit: Null Sleep – New York Romscapes]

Well what can I say? Whilst it seems that everyone else on the planet is filling their ears with Crimbo tunes I am checking out some of the artists from this years Blip festival. Here are some of my faves:

Saskrotch – Unfinished The Hero Returns
Sabrepulse – Hey Kate
Bit Shifter – March Of The Nucleotides
The Depreciation Guild – Butterfly Kisses (a cool mix of chiptunes and a more conventional indie setup).
Firebrand Boy – The End (Firebrand Boy also does a mean cover of Postal service – Such great heights)
8GB – Lemon Prize
Markus Schrodt – Colors
And lastly but certainly not leastly…
6955 – Museum 1

Cool eh? 6955 also does the music for Fez; the most amazing looking yet-to-be-released video game. The reason it looks so awesome? It switches between a 2D pixelated world and a 3D one! Cool! Here’s the trailer:

Update: You can hear more of the same at Micromusic and at 8 Bit Collective.

Comics and more games of distraction

  • Distraction 1 (Read MegaTokyo / ponder future Sony products): The one they call Tin_man_ and I were once very amused by the concept of Sony making anything called a “Killstick” (I just found this pic in my bookmarks!) – from MagaTokyo.
  • Distraction 2 (Do a crossword): The ultimate online crossword/letters game – I loved these as a kid but now I won’t have to spend hours rubbing out my mistakes!
  • Distraction 3 (Play Ducktales online!!!!): vNes lets you play all of those classic Nintendo games online (on a webpage – not an illegal download!). Ducktales still rocks.
  • Distraction 4 (go for a taxi ride for fun): Not strictly a game but the Edinburgh City Safari Taxi looks like a laugh. I remember seeing some people being really random jumping into taxis in a comedy way on Princes street ages ago… maybe they weren’t just crazed tourists!
  • Distraction 5 (Read XKCD): The massively amusing XKCD comic have started a trend… sticking the pieces down on a chess board and taking them onto roller coasters just to see what the souvenir picture looks like. Genius.
  • Distraction 6 (Play make a new friend): You can now play the classic text adventure The Hitch-hiker’s Guideusing IM!
  • Coming Soon: Games with a purpose (from the man who invented the Google image labelling game and the Captcha) are sure to be a hoot when they are finally launched.

Distracting games

Today’s top two ways to distract yourself at work are Sudokular and Shuffle. Shuffle is more fun but the Sudokular website looks fantastic.

Totally forgot the Simpsons wrecking ball game which comes from the fabulous Base 10 website.

A game that I haven’t tried yet but I think that it fits in well with this post – 1000 blank white cards. It’s basically a game where you invent your own rules and the game can evolve over time. I think that this would be a great game for ESL teachers.

In case you don’t already know what The Game is ….
Rule 1: Everyone is playing The Game. When you find out what The Game is then becomes possible to lose The Game.
Rule 2: The goal of The Game is to forget that you are playing The Game.
Rule 3: If you remember that you are playing The Game then you have lost The Game and must tell everyone.

A while ago I put a link a page up about The Game on the Bedlam Wiki but the whole site appears to be dead now. Pity. But brilliantly I just found out that there is a website devoted to The Game as well as a Tshirt printed with the rules! Now you too are playing the game – all you have to do is forget. Enjoy!

Perplex city – the 13th labour

Perplex city players (including me) are trying to break some really tough encryption. This is one of the biggest maddest things to come out of this revolutionary Alternate Reality Game (ARG). So… please can you lend a tiny bit of your computer to help. A combination of puzzle cards, storytelling, and live events, the game has thrown some incredibly complex tasks at the players – including a card called 13th Labour. This high-scoring card requires the decoding of an RC5-encrypted plaintext which, to quote the designer of the game, “would take about 30,000 computers running in tandem several months to solve”. Code-minded players have created a client, compatible with Windows, OS X, and Linux, to attack this task – and are seeking people to run this software on their computers.
Support the 13th labour